I think contest organizations and the ARRL understand one aspect of fostering activity in the hobby. The logbook awards, contests, and sprints have their roots in achievement, competition, and accomplishment. Stanford gaming theorist Jane McGonigal recently spoke at a Security Conference I attended where she remarked on the incredible amount of time poured into online gaming. More than the combined manpower of the largest companies in the world, games contribute literal trillions of man-hours (billions a week) to seemingly “useless obstacles”. Why? Because games bring out a full-brain engagement like few other daily activities. The same concepts are readily (albeit unintentionally) applied to ham radio. Even contests that aren’t scheduled,… Read More
Continue Reading